Mage Abilities[]
The mage is a ranged class that casts powerful spells to destroy enemies.
[]
Attack[]
- Fireball: Your Hero launches a fireball.
- Deals 150% weapon damage.
- Deals 155% weapon damage.
- Deals 160% weapon damage. Affects all enemies in a small area.
- Deals 165% weapon damage.
- Deals 170% weapon damage.
- Deals 175% weapon damage.
- Deals 180% weapon damage. Affected enemies burn for 30% weapon damage.
- Deals 185% weapon damage.
- Deals 190% weapon damage.
- Deals 200% weapon damage. Has a 25% chance to summon a meteor dealing 100% weapon damage.
- Frostbolt (Req Level 5): Your Hero launches a frost bolt which slows its target.
- Deals 200% weapon damage.
- Deals 210% weapon damage.
- Deals 215% weapon damage. Has a 10% chance to freeze target.
- Deals 220% weapon damage. Has a 11% chance to freeze target.
- Deals 225% weapon damage. Has a 12% chance to freeze target. Deals double damage against frozen targets.
- Deals 230% weapon damage. Has a 13% chance to freeze target.
- Deals 235% weapon damage. Has a 14% chance to freeze target.
- Deals 240% weapon damage. Has a 15% chance to freeze target.
- Deals 245% weapon damage. Has a 16% chance to freeze target.
- Deals 250% weapon damage. Has a 17% chance to freeze target. Slows all targets in a small area.
- Arcane Bolts (Req Level 11): Your Hero fires a series of arcane bolts in a rapid succession.
- Each bolt deals 55% weapon damage. Fires 3 bolts.
- Each bolt deals 60% weapon damage.
- Each bolt deals 65% weapon damage. Fires 4 bolts.
- Each bolt deals 70% weapon damage.
- Each bolt deals 75% weapon damage.
- Each bolt deals 80% weapon damage.
- Each bolt deals 85% weapon damage. Fires 5 bolts.
- Each bolt deals 90% weapon damage.
- Each bolt deals 95% weapon damage.
- Each bolt deals 100% weapon damage. Fires 6 bolts.
- Arc Lightning (Req Level 12): Your Hero shocks his enemies with bolts of lightning. Each bolt has a chance to jump to another target, dealing 20% less damage.
- Deals 100% weapon damage. Has a 40% chance to jump.
- Deals 105% weapon damage. Has a 45% chance to jump.
- Deals 110% weapon damage. Has a 50% chance to jump. Affected enemies are knocked back.
- Deals 115% weapon damage. Has a 55% chance to jump.
- Deals 120% weapon damage. Has a 60% chance to jump.
- Deals 125% weapon damage. Has a 65% chance to jump. Affected enemies receive 5% more damage for 5 seconds.
- Deals 125% weapon damage. Has a 70% chance to jump.
- Deals 130% weapon damage. Has a 75% chance to jump.
- Deals 135% weapon damage. Has a 80% chance to jump.
- Deals 140% weapon damage. Has a 85% chance to jump. Your Hero's attack speed is increased by 5% for 5 seconds. This has a maximum stack limit of 10 as of Version 1.2.11
Utility[]
- Immolate: Your Hero ignites a large area dealing damage to all enemies standing in it.
- Deals 75% weapon damage.
- Deals 80% weapon damage.
- Deals 85% weapon damage. Affected enemies take up to 30% more damage.
- Deals 90% weapon damage.
- Deals 95% weapon damage.
- Deals 100% weapon damage.
- Deals 105% weapon damage. Affected enemies burn for an additional 50% weapon damage.
- Deals 110% weapon damage.
- Deals 115% weapon damage.
- Deals 120% weapon damage. Area of effect is greatly increased.
- Frost Nova (Req Level 7): Your Hero unleashes a flash of frost, freezing in place enemies in a large area.
- Deals 55% weapon damage. Enemies are frozen for 3 seconds.
- Deals 60% weapon damage.
- Deals 65% weapon damage. Enemies are frozen for 4 seconds.
- Deals 70% weapon damage.
- Deals 75% weapon damage.
- Deals 80% weapon damage.
- Deals 85% weapon damage. Enemies are frozen for 5 seconds.
- Deals 90% weapon damage.
- Deals 95% weapon damage.
- Deals 100% weapon damage. Enemies are frozen for 6 seconds.
- Time Warp (Req Level 9): Your Hero bends the laws of nature, causing time to slow down.
- Time is slowed by 30%. Lasts 5 seconds.
- Time is slowed by 35%.
- Time is slowed by 40%. Attack speed increased by 13%.
- Time is slowed by 45%. Attack speed increased by 14%.
- Time is slowed by 50%. Attack speed increased by 15%.
- Time is slowed by 55%. Attack speed increased by 16%.
- Time is slowed by 60%. Attack speed increased by 17%. Lasts 6 seconds.
- Time is slowed by 65%. Attack speed increased by 18%.
- Time is slowed by 70%. Attack speed increased by 19%.
- Time is slowed by 75%. Attack speed increased by 20%. Affects your minions.
- Blizzard (Req Level 13): Your Hero creates a blizzard showering on area with ice shards for 3 seconds.
- Deals 75% weapon damage. Slows affected targets.
- Deals 80% weapon damage.
- Deals 85% weapon damage. Deals double damage against frozen targets.
- Deals 90% weapon damage.
- Deals 95% weapon damage.
- Deals 100% weapon damage.
- Deals 105% weapon damage. Has a 10% chance to freeze affected targets.
- Deals 110% weapon damage. Has a 12% chance to freeze affected targets.
- Deals 115% weapon damage. Has a 14% chance to freeze affected targets.
- Deals 120% weapon damage. Has a 16% chance to freeze affected targets. Radius increased by 50%.
- Arcane Deflection (Req Level 20): Your Hero creates a short duration force shield reflecting projectiles and pushing back melee attackers. Your Hero enters a heightened senses state if attacks are deflected this way.
- Shield lasts for 0.3 seconds.
- Shield lasts for 0.4 seconds.
- Shield lasts for 0.5 seconds. You perform one retaliation attack.
- Shield lasts for 0.6 seconds.
- Shield lasts for 0.7 seconds.
- Shield lasts for 0.8 seconds. Movement speed increased by 30% for 4 seconds.
- Shield lasts for 0.9 seconds. You perform up to 2 retaliation attacks.
- Shield lasts for 1.0 seconds.
- Shield lasts for 1.1 seconds.
- Shield lasts for 1.2 seconds. You perform up to 3 retaliation attacks.
- Frost Beam (Req Level 30): Your Hero channels a beam of frost damaging and freezing enemies in its path. The beam can be redirected towards other targets.*# Deals 200% damage per second. Lasts 5 seconds.
- Deals 210% damage per second. Lasts 5 seconds
- Deals 220% damage per second. Lasts 6 seconds.
- Deals 230% damage per second. Lasts 6 seconds.
- Deals 240% damage per second. Lasts 6 seconds.
- Deals 250% damage per second. Lasts 6 seconds.
- Deals 260% damage per second. Lasts 7 seconds.
- Deals 270% damage per second. Lasts 7 seconds.
- Deals 280% damage per second. Lasts 7 seconds.
- Deals 290% damage per second. Lasts 8 seconds.
- "'Blink(Req Level 40): Your Hero blinks towards target location leaving behind a mirror image. The image copies the caster attacks.
1. Mirror Image lasts 5 seconds.
- Death From Above (Req Level 51): Your Hero bombards his enemies with fiery missiles. Your Hero's attacks have a chance to add a fiery charge increasing the number of missiles.
- Fires 3 missiles, each hitting for 160% damage.
- Fires 3 missiles, each hitting for 170% damage.
- Fires 4 missiles, each hitting for 180% damage.
- Fires 4 missiles, each hitting for 190% damage.
- Fires 4 missiles, each hitting for 200% damage.
- Fires 3 missiles, each hitting for 210% damage.
- Fires 5 missiles, each hitting for 220% damage.
- Fires 5 missiles, each hitting for 230% damage.
- Fires 5 missiles, each hitting for 240% damage.
- Fires 6 missiles, each hitting for 250% damage.
- Singularity (Req Level 60): Your Hero launches a singularity orb pulling enemies towards it.
- Deals 110% weapon damage.
- Deals 120% weapon damage.
- Duration increased by 1 second. Deals 130% weapon damage.
- Deals 140% weapon damage.
- Deals 150% weapon damage.
- Deals 160% weapon damage.
- Duration increased by 1 second. Deals 170% weapon damage.
- Deals 180% weapon damage.
- Deals 190% weapon damage.
- Duration increased by 1 second. Deals 200% weapon damage.
Passive[]
- Endurance (Req Level 4): Your Hero's life is increased.
- Life increased by 11%.
- Life increased by 12%.
- Life increased by 13%.
- Life increased by 14%.
- Life increased by 15%.
- Life increased by 16%.
- Life increased by 17%.
- Life increased by 18%.
- Life increased by 19%.
- Life increased by 20%.
- Fleet Footed (Req Level 8): Your Hero's movement speed is increased.
- Movement speed increased by 11%.
- Movement speed increased by 12%.
- Movement speed increased by 13%.
- Movement speed increased by 14%.
- Movement speed increased by 15%.
- Movement speed increased by 16%.
- Movement speed increased by 17%.
- Movement speed increased by 18%.
- Movement speed increased by 19%.
- Movement speed increased by 20%.
- Celerity (Req Level 14): Your Hero's attack speed is increased.
- Attack speed increased by 11%.
- Attack speed increased by 12%.
- Attack speed increased by 13%.
- Attack speed increased by 14%.
- Attack speed increased by 15%.
- Attack speed increased by 16%.
- Attack speed increased by 17%.
- Attack speed increased by 18%.
- Attack speed increased by 19%.
- Attack speed increased by 20%.
- Glass Cannon (Req Level 16): Increases damage at the cost of reduced armor.
- Damage increased by 11%. Armor reduced by 29%.
- Damage increased by 12%. Armor reduced by 28%.
- Damage increased by 13%. Armor reduced by 27%.
- Damage increased by 14%. Armor reduced by 26%.
- Damage increased by 15%. Armor reduced by 25%.
- Damage increased by 16%. Armor reduced by 24%.
- Damage increased by 17%. Armor reduced by 23%.
- Damage increased by 18%. Armor reduced by 22%.
- Damage increased by 19%. Armor reduced by 21%.
- Damage increased by 20%. Armor reduced by 20%.
- Tough As Nails (Req Level 18): Your Hero's armor is increased.
- Armor increased by 11%.
- Armor increased by 12%.
- Armor increased by 13%.
- Armor increased by 14%.
- Armor increased by 15%.
- Armor increased by 16%.
- Armor increased by 17%.
- Armor increased by 18%.
- Armor increased by 19%.
- Armor increased by 20%.
- Intense Training (Req Level 53): Your Hero can cast abilities more often.
- Ability rate increased by 60.
- Ability rate increased by 70.
- Ability rate increased by 80.
- Ability rate increased by 90.
- Ability rate increased by 100.
- Ability rate increased by 110.
- Ability rate increased by 120.
- Ability rate increased by 130.
- Ability rate increased by 140.
- Ability rate increased by 150.
- Power Infusion (Req Level 56): Your Hero has a chance to increase his power when attacking.
- 275 power for 10 seconds.
- 300 power for 10 seconds.
- 325 power for 12 seconds.
- 350 power for 12 seconds.
- 375 power for 12 seconds.
- 400 power for 12 seconds.
- 425 power for 13 seconds.
- 450 power for 13 seconds.
- 475 power for 13 seconds.
- 500 power for 15 seconds.